Last-night recap — not a substitute for the lessons

Revision cheat sheet

Formula grid

QuantityEquationSI units
Average speed$v = d/t$m/s, m, s
Acceleration$a = (v-u)/t$m/s$^2$, m/s, s
Final speed (no time)$v^2 = u^2 + 2as$m/s, m/s$^2$, m
Unbalanced force$F = m a$N, kg, m/s$^2$
Weight$W = m g$N, kg, N/kg
Stopping distancethinking + brakingm
Thinking distancespeed $\times$ reaction timem, m/s, s
Hooke’s law$F = k e$N, N/m, m

Units you must use (1.1): kg, m, m/s, m/s², N, s, N/kg.

Vector vs scalar

Scalar: magnitude only (mass, speed, distance, time). Vector: magnitude and direction (force, velocity, acceleration, weight). Force is a vector.

Terminal velocity

Constant speed of a falling object when air resistance = weight, so resultant force is zero and acceleration is zero. Forces are still there.

Hooke’s law

Initial linear region of a force–extension graph: $F \propto e$, $F=ke$. Gradient is $k$. Do not use points after the graph curves.

Elastic behaviour

The material recovers its original shape after the deforming force is removed. Permanent change is plastic deformation.

Graph rules

Distance–time

Gradient = speed. Horizontal = stationary. Steeper = faster. Curve getting steeper = accelerating.

Velocity–time

Gradient = acceleration. Horizontal (above axis) = constant velocity, still moving. Area under line = distance. Split into triangles and rectangles.

Examiner pitfalls